看到现在很多人不明白"Sin"这项数值的作用,我直接从英文wiki翻译过来一篇文章,首先说说辉石镇那个赎罪牧师的作用,他的作用和sin没有什么直接关系,他的作用是:当你攻击了某个npc使其进入敌对状态但又还未杀死那个NPC时,去赎罪牧师那里交等级x100的赎罪款,就可以把所有敌对NPC的状态重置为友好,但如果你已经杀了某个NPC,交赎罪款也无济于事,只能用墓碑去复活那个NPC
下面是wiki文章的翻译:
Sin
There are three levels of sin; "-","sinner", and "wretch".
"-" is 0-9 points of sin
"sinner" is 10-99 points of sin
"wretch" is 100+ points of sin
Unconfirmed/Untested:
未被证实/测试的消息:
Killing either Creighton the Wanderer or Mild Mannered Pate during their quarrel does not add sin?
Killing either is a sin. Even standing back and watching will count as a sin once one dies since the game seems to consider absorbing souls of an "innocent" NPC a sin. (Tested on PC version 1.01 while watching the memory location for sin count)
Does attacking non hostile bosses count as a sin? (vendrick/ancient dragon)
Killing Vendrick is not a sin. (Tested on PC version 1.01 while watching the memory location for sin count)
Does killing the host during a dragon eye duel count as a sin?
